using UnityEngine;

/// <summary>
/// 双发射手技能数据
/// </summary>
[CreateAssetMenu(menuName = "创建ScriptableObject/SkillData/Plants/RepeaterSkillData")]
public class RepeaterSkillData : SkillData
{
    [Header("双发特性")]
    [Tooltip("每次攻击发射的子弹数量")]
    public int BulletCount = 2;
    
    [Tooltip("两颗子弹之间的间隔时间（秒）")]
    public float BulletInterval = 0.1f;
    
    [Tooltip("子弹类型")]
    public BulletType BulletType;
    
    [Tooltip("子弹飞行速度")]
    public float BulletSpeed = 10.0f;
}

